History - 3 Online Exam Quiz

History - 3 GK Quiz. Question and Answers related to History - 3. MCQ (Multiple Choice Questions with answers about History - 3

A natural language generation program must decide __

Options

A : what to say

B : when to say something

C : why it is being used

D : both what to say & when to say something

View Answer

A network with named nodes and labeled arcs that can be used to represent certain natural language grammars to facilitate parsing.

Options

A : Tree Network

B : Star Network

C : Transition Network

D : Complete Network

View Answer

A robot's ?arm? is also known as its __

Options

A : end effector

B : actuator

C : manipulator

D : servomechanism

View Answer

Graphic interfaces were first used in a Xerox product called __

Options

A : InterLISP

B : Ethernet

C : Smalltalk

D : ZetaLISP

View Answer

In LISP, the function X (x). (2x+l) would be rendered as __

Options

A : (lambda (x) (+(*2 x)l))

B : (lambda (x) (+1 (* 2x)

C : (+ lambda (x) 1 (*2x))

D : (* lambda(x) (+2?1)

View Answer

In which of the following areas may ICAI programs prove to be useful?

Options

A : educational institutions

B : corporations

C : department of Defense

D : all of the mentioned

View Answer

KEE is a product of __

Options

A : Teknowledge

B : IntelliCorpn

C : Texas Instruments

D : Tech knowledge

View Answer

Neural Networks are complex __ with many parameters.

Options

A : Linear Functions

B : Nonlinear Functions

C : Discrete Functions

D : Exponential Functions

View Answer

One method of programming a computer to exhibit human intelligence is called modeling or __

Options

A : simulation

B : cognitization

C : duplication

D : psychic amelioration

View Answer

Texas Instruments Incorporated produces a low-cost LISP machine called __

Options

A : The Computer-Based Consultant

B : The Explorer

C : Smalltalk

D : The Personal Consultant

View Answer

Constraints Satisfaction Problems more Online Exam Quiz

Variable Scope and Qualifiers

Constraints Satisfaction Problems

Facts - 2

Facts - 3

History - 2

Inference in First-Order Logic

Informed Search and Exploration

Learning - 2

Learning - 3

LISP Programming - 2